﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{

	public  class SimpleDesktop:Desktop
	{

		public SimpleDesktop(Deck deck) : base()
		{
			Decks.Add( deck );
			Areas.Add( new DesktopArea() );
		}
		public Deck Deck
		{
			get
			{
				return Decks[0];
			}
			set
			{
				Decks[0] = value;
			}
		}
		public DesktopArea Area
		{
			get
			{
				return Areas[0];
			}
			set
			{
				Areas[0] = value;
			}
		}
	}
}
